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Kreyling became interested in the genre after a friend recommended he play writer and developer Christine Love's .
In it, players take the role of a high school teacher in a near-future Canada where — unknown to the students — the teachers are able to read the private messages students send to each other.
Hours later, at his boss's apartment on the Upper East Side, Kreyling and his boss finished the update and shipped the patch. And Kreyling started to realize he was spending too much time on work, and needed a creative outlet of his own. In 2010, he moved from Maryland to New York City to take the job at Muse Games. While his background was in programming, he found himself doing a lot more than that.
Less than a year later, he would create his own game engine, start his own studio and make his own game. "I would just come in and just fix stuff," Kreyling says.
Speaking of Kickstarts, Ben Costa’s Shi Long Pang, The Wandering Shaolin Monk has built up enough pages for Volume 2 to hit, to the production of which you may now contribute.
will match the form factor of volume 1 (full disclosure: Costa was kind enough to give me a copy at SDCC 2010, namely a full-color, heavy-stock, hardcover volume which is as well-designed an upmarket as anything put out by :01 Books.
Things that mattered to him, and had nothing to do with the day-to-day grind at Muse.
At the southern tip of Manhattan in Battery Park, the surge was almost 14 feet high.
Manhattan had been declared a federal disaster area, and the flooded roads had halted road traffic. So Kreyling biked his way onto the island, pedaling against the tide.